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Blender 3.4.1, fire+smoke sim from particles I get these weird rings in the material and sometimes the sim is extremely blocky. : r/blender
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cycles render engine - How to create fire materials using the new Principled Volume node that visually look the same as the "old method" of fire materials? - Blender Stack Exchange
B'rn - Free Procedural Fire Shader - BlenderNation
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