Apply transformation when exporting from blender to unity.
New Freeze Transformations function from Autodesk Maya for latest stable Blender 2.93.4 LTS - YouTube
Object -> Apply -> All Transforms vs. All Transforms to Deltas? - Basics & Interface - Blender Artists Community
ArtStation - Freeze Transformations function updated for Blender 3.0
Freeze Transform - Released Scripts and Themes - Blender Artists Community
Freeze Transform - Released Scripts and Themes - Blender Artists Community
Move freezed objects back to world coordinate 0,0,0 | by Unhandled Perfection | Unhandled — Maya | Medium
Textures getting stretched out. In blender "apply scale" fixes this but Maya's equivalent freeze transformation isn't doing anything. What am I missing? : r/Maya
ArtStation - Freeze Transformations function updated for Blender 3.0
Freeze Transform - Blender 3D add-on - YouTube
Best way to keep pivot alignment after freeze transformations : r/Maya
Freeze & unfreeze objects from viewport — Right-Click Select
Blender freezes when separate GP layer - Materials and Textures - Blender Artists Community
Resetting Transforms | 3D Modeling Resources
Preparing an External Mesh | Docs
How can Freeze Selection Object? - Asset Creation - Epic Developer Community Forums